Участник с: 22 декабря 2017
|
Wine 4.21 Нет звука в ролике Microsoft, плюс бывают вылеты с ошибкой. DotNet40 не выполняет свои функции (нет музыки и голоса)
WINEARCH=win64 WINEPREFIX=~/.Games/Fable3 wine FableLauncher.exe
002d:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
002d:fixme:ntdll:NtQueryObject Unsupported information class 3
002d:err:rpc:I_RpcGetBuffer no binding
wine: Read access denied for device L"\\??\\z:\\", FS volume label and serial are not available.
002d:fixme:reg:RegDisableReflectionKey 0x186a5c8: stub
002d:fixme:file:K32EnumPageFilesA (0xb3b770, 0x184486c) stub
002d:fixme:file:K32EnumPageFilesA (0xb3b770, 0x180f188) stub
wine: Read access denied for device L"\\??\\z:\\", FS volume label and serial are not available.
wine: Read access denied for device L"\\??\\z:\\", FS volume label and serial are not available.
wine: Read access denied for device L"\\??\\z:\\", FS volume label and serial are not available.
002d:fixme:process:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDeviceMap
002d:fixme:reg:RegDisableReflectionKey 0x187f7a4: stub
002d:fixme:ntdll:NtQueryObject Unsupported information class 3
002d:err:rpc:I_RpcGetBuffer no binding
0045:fixme:heap:RtlSetHeapInformation 0x110000 0 0x32fe94 4 stub
0046:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0048:fixme:thread:SetThreadIdealProcessor (000000E8 5): stub
0045:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0045:fixme:driver:D3DKMTOpenAdapterFromHdc (0x32f7ec): stub
ERROR: Could Not Get Primary Adapter Handle
0045:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
0045:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
0045:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
0046:fixme:thread:SetThreadIdealProcessor (00000144 5): stub
0046:fixme:thread:SetThreadIdealProcessor (0000014C 5): stub
0046:fixme:thread:SetThreadIdealProcessor (00000154 5): stub
0046:fixme:thread:SetThreadIdealProcessor (00000158 5): stub
0046:fixme:thread:SetThreadIdealProcessor (0000015C 5): stub
0046:fixme:thread:SetThreadIdealProcessor (00000160 5): stub
0046:fixme:thread:SetThreadIdealProcessor (00000164 5): stub
0046:fixme:nls:GetThreadPreferredUILanguages 00000008, 0x615da04, 0x615d554 0x615d550
0046:fixme:nls:get_dummy_preferred_ui_language (0x8 0x615da04 0x615d554 0x615d550) returning a dummy value (current locale)
0046:fixme:nls:GetThreadPreferredUILanguages 00000008, 0x615d900, 0x615d450 0x615d44c
0046:fixme:nls:get_dummy_preferred_ui_language (0x8 0x615d900 0x615d450 0x615d44c) returning a dummy value (current locale)
0046:fixme:thread:SetThreadIdealProcessor (00000348 2): stub
0049:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0046:fixme:thread:SetThreadIdealProcessor (00000340 2): stub
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #11:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #14:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #17:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #20:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #23:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #26:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #29:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #32:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #35:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #38:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #41:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #44:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #47:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #51:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #54:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #57:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #61:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #65:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #67:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[1].zw" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[2]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[3]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[4]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(24) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #71:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].w" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #74:
0049:fixme:d3d_shader:print_glsl_info_log Vertex info
0049:fixme:d3d_shader:print_glsl_info_log -----------
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[2].w" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[4].w" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[5]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[6]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[7]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[8]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[9]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[10]" might be used before being initialized
0049:fixme:d3d_shader:print_glsl_info_log 0(25) : warning C7050: "vs_out[11]" might be used before being initialized
wine: Unhandled page fault on write access to 00000000 at address F7CE82FC (thread 0057), starting debugger...
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0xf7ce82fc).
0062:fixme:dbghelp:elf_search_auxv can't find symbol in module
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:f7ce82fc ESP:0957fe38 EBP:10b386a8 EFLAGS:00010206( R- -- I - -P- )
EAX:00000000 EBX:f7d7ee24 ECX:00000f00 EDX:00000000
ESI:00000200 EDI:00000200
Stack dump:
0x0957fe38: 10b38878 7d761a05 00000000 00000000
0x0957fe48: 00001000 00000200 024788ac 024788a4
0x0957fe58: 00000000 7d783ae0 00000200 3ff00000
0x0957fe68: 00000200 00000000 10b38a20 00000200
0x0957fe78: 10aee560 02478a20 00000000 0957fed0
0x0957fe88: 024788d4 f7da2e48 00000dd5 0957fec4
Backtrace:
=>0 0xf7ce82fc __deregister_frame_info_bases+0xaa4c() in libc.so.6 (0x10b386a8)
1 0x7d761a05 FAudioVoice_SetChannelVolumes+0x5534() in libfaudio.so.0 (0x10b386a8)
2 0xf19568ef call_on_voice_processing_pass_start+0xfe() in xaudio2_6 (0x0957ff38)
3 0x7bcb6e1c call_thread_func_wrapper+0xb() in ntdll (0x0957ff4c)
4 0x7bcba5ae RtlCaptureStackBackTrace+0x1ed() in ntdll (0x0957ffdc)
5 0x7bcb6e0e call_thread_exit_func+0x31() in ntdll (0x0957ffec)
0xf7ce82fc __deregister_frame_info_bases+0xaa4c in libc.so.6: movq %mm0,0x0(%edx)
Modules:
Module Address Debug info Name (155 modules)
PE 330000- 400000 Deferred xlive
PE 400000- 2330000 Deferred fable3
PE 2330000- 2377000 Deferred binkw32
PE 2380000- 23f0000 Deferred steamclient
PE 10000000-101e5000 Deferred d3dx9_42
PE 3b400000-3b41f000 Deferred steam_api
ELF 7a800000-7a945000 Deferred opengl32<elf>
\-PE 7a840000-7a945000 \ opengl32
ELF 7b400000-7b806000 Deferred kernel32<elf>
\-PE 7b420000-7b806000 \ kernel32
ELF 7b897000-7b9e4000 Deferred libx11.so.6
ELF 7b9e4000-7bc00000 Deferred libgnutls.so.30
ELF 7bc00000-7beba000 Dwarf ntdll<elf>
\-PE 7bc30000-7beba000 \ ntdll
ELF 7befc000-7bf3b000 Deferred uxtheme<elf>
\-PE 7bf10000-7bf3b000 \ uxtheme
ELF 7bf3b000-7bf43000 Deferred libxfixes.so.3
ELF 7bf43000-7bf50000 Deferred libxcursor.so.1
ELF 7bf50000-7bf64000 Deferred libxi.so.6
ELF 7bf64000-7bf73000 Deferred libxrandr.so.2
ELF 7bf73000-7c000000 Deferred setupapi<elf>
\-PE 7bf90000-7c000000 \ setupapi
ELF 7c000000-7c005000 Deferred <wine-loader>
ELF 7c006000-7c014000 Deferred libxrender.so.1
ELF 7c014000-7c040000 Deferred libxcb.so.1
ELF 7c040000-7c0fc000 Deferred winex11<elf>
\-PE 7c060000-7c0fc000 \ winex11
ELF 7c0fc000-7c187000 Deferred libgmp.so.10
ELF 7c407000-7c40c000 Deferred libxcomposite.so.1
ELF 7c40c000-7c413000 Deferred libxxf86vm.so.1
ELF 7c413000-7c418000 Deferred libxinerama.so.1
ELF 7c418000-7c420000 Deferred libxdmcp.so.6
ELF 7c420000-7c436000 Deferred libxext.so.6
ELF 7c436000-7c470000 Deferred libhogweed.so.5
ELF 7c470000-7c4ae000 Deferred libnettle.so.7
ELF 7c4ae000-7c5db000 Deferred libp11-kit.so.0
ELF 7c711000-7c75e000 Deferred libfontconfig.so.1
ELF 7c75e000-7c899000 Deferred libglib-2.0.so.0
ELF 7c8bb000-7c8c4000 Deferred libffi.so.6
ELF 7c8c4000-7c8f0000 Deferred libexpat.so.1
ELF 7c8f0000-7c969000 Deferred libpcre.so.1
ELF 7c969000-7ca84000 Deferred libharfbuzz.so.0
ELF 7ca84000-7ca9e000 Deferred libz.so.1
ELF 7ca9e000-7cade000 Deferred libpng16.so.16
ELF 7cade000-7cbb3000 Deferred libfreetype.so.6
ELF 7cbb7000-7cbce000 Deferred libtasn1.so.6
ELF 7cbe9000-7cc10000 Deferred imm32<elf>
\-PE 7cbf0000-7cc10000 \ imm32
ELF 7cc10000-7cc5f000 Deferred usp10<elf>
\-PE 7cc20000-7cc5f000 \ usp10
ELF 7cc5f000-7cdc9000 Deferred comctl32<elf>
\-PE 7cc90000-7cdc9000 \ comctl32
ELF 7cdc9000-7ce2e000 Deferred dinput8<elf>
\-PE 7cde0000-7ce2e000 \ dinput8
ELF 7ce2e000-7cfc4000 Deferred wined3d<elf>
\-PE 7ce70000-7cfc4000 \ wined3d
ELF 7cfc4000-7d00c000 Deferred d3d9<elf>
\-PE 7cfd0000-7d00c000 \ d3d9
ELF 7d00c000-7d148000 Deferred oleaut32<elf>
\-PE 7d040000-7d148000 \ oleaut32
ELF 7d148000-7d177000 Deferred mpr<elf>
\-PE 7d150000-7d177000 \ mpr
ELF 7d177000-7d210000 Deferred wininet<elf>
\-PE 7d190000-7d210000 \ wininet
ELF 7d210000-7d241000 Deferred msacm32<elf>
\-PE 7d220000-7d241000 \ msacm32
ELF 7d241000-7d30d000 Deferred winmm<elf>
\-PE 7d250000-7d30d000 \ winmm
ELF 7d30d000-7d332000 Deferred bcrypt<elf>
\-PE 7d320000-7d332000 \ bcrypt
ELF 7d332000-7d42b000 Deferred crypt32<elf>
\-PE 7d350000-7d42b000 \ crypt32
ELF 7d42b000-7d467000 Deferred wintrust<elf>
\-PE 7d440000-7d467000 \ wintrust
ELF 7d467000-7d589000 Deferred ucrtbase<elf>
\-PE 7d4a0000-7d589000 \ ucrtbase
ELF 7d589000-7d5da000 Deferred dsound<elf>
\-PE 7d5a0000-7d5da000 \ dsound
ELF 7d5da000-7d746000 Deferred libsdl2-2.0.so.0
ELF 7d746000-7d788000 Dwarf libfaudio.so.0
ELF 7d793000-7d7a5000 Deferred libbz2.so.1.0
ELF 7d7a5000-7d7be000 Deferred xinput1_3<elf>
\-PE 7d7b0000-7d7be000 \ xinput1_3
ELF 7d7be000-7d7fc000 Deferred ws2_32<elf>
\-PE 7d7d0000-7d7fc000 \ ws2_32
ELF 7d7fc000-7d897000 Deferred rpcrt4<elf>
\-PE 7d820000-7d897000 \ rpcrt4
ELF 7d897000-7da09000 Deferred ole32<elf>
\-PE 7d8d0000-7da09000 \ ole32
ELF 7da09000-7da31000 Deferred shcore<elf>
\-PE 7da10000-7da31000 \ shcore
ELF 7da31000-7da9a000 Deferred shlwapi<elf>
\-PE 7da40000-7da9a000 \ shlwapi
ELF 7da9a000-7e4b2000 Deferred shell32<elf>
\-PE 7dad0000-7e4b2000 \ shell32
ELF 7e4b2000-7e58f000 Deferred msvcrt<elf>
\-PE 7e4e0000-7e58f000 \ msvcrt
ELF 7e58f000-7e615000 Deferred advapi32<elf>
\-PE 7e5a0000-7e615000 \ advapi32
ELF 7e615000-7e76f000 Deferred gdi32<elf>
\-PE 7e640000-7e76f000 \ gdi32
ELF 7e76f000-7e9b1000 Deferred user32<elf>
\-PE 7e7a0000-7e9b1000 \ user32
ELF 7e9b1000-7ea70000 Deferred kernelbase<elf>
\-PE 7e9d0000-7ea70000 \ kernelbase
ELF 7ea70000-7ea85000 Deferred libnss_files.so.2
ELF 7eefd000-7efca000 Deferred libm.so.6
ELF 7efca000-7efcf000 Deferred libxau.so.6
ELF 7efd3000-7efe9000 Deferred x3daudio1_7<elf>
\-PE 7efe0000-7efe9000 \ x3daudio1_7
ELF 7efe9000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF eeafb000-eebd9000 Deferred libgcrypt.so.20
ELF eebd9000-eec05000 Deferred liblzma.so.5
ELF eec05000-eec92000 Deferred libvorbisenc.so.2
ELF eec92000-eecd9000 Deferred libflac.so.8
ELF eecd9000-eed8e000 Deferred libsystemd.so.0
ELF f0500000-f051d000 Deferred libgcc_s.so.1
ELF f051d000-f05ac000 Deferred libsndfile.so.1
ELF f05ac000-f05ff000 Deferred libdbus-1.so.3
ELF f0f16000-f0fa4000 Deferred libpulsecommon-13.0.so
ELF f0fa4000-f0fff000 Deferred libpulse.so.0
ELF f1901000-f1930000 Deferred libvorbis.so.0
ELF f193f000-f1966000 Dwarf xaudio2_6<elf>
\-PE f1950000-f1966000 \ xaudio2_6
ELF f1966000-f199a000 Deferred winepulse<elf>
\-PE f1970000-f199a000 \ winepulse
ELF f199a000-f19c2000 Deferred mmdevapi<elf>
\-PE f19a0000-f19c2000 \ mmdevapi
ELF f2302000-f2325000 Deferred libgpg-error.so.0
ELF f2d1c000-f2d37000 Deferred hid<elf>
\-PE f2d20000-f2d37000 \ hid
ELF f3f00000-f3f19000 Deferred libresolv.so.2
ELF f524b000-f5254000 Deferred libxcb-sync.so.1
ELF f5254000-f5259000 Deferred libxcb-present.so.0
ELF f5259000-f5276000 Deferred libxcb-glx.so.0
ELF f5646000-f564c000 Deferred libpulse-simple.so.0
ELF f564c000-f5657000 Deferred libogg.so.0
ELF f5657000-f565f000 Deferred libasyncns.so.0
ELF f5bae000-f77bf000 Deferred libnvidia-glcore.so.440.36
ELF f77bf000-f78a7000 Deferred libglx_nvidia.so.0
ELF f78a7000-f78e2000 Deferred libglx.so.0
ELF f78e2000-f795e000 Deferred libgldispatch.so.0
ELF f795e000-f79ca000 Deferred libgl.so.1
ELF f79ca000-f79d1000 Deferred libxcb-dri3.so.0
ELF f79d1000-f79d6000 Deferred libx11-xcb.so.1
ELF f7b53000-f7b5e000 Deferred librt.so.1
ELF f7b60000-f7b66000 Deferred libdl.so.2
ELF f7b76000-f7b8c000 Deferred libdrm.so.2
ELF f7b8c000-f7b91000 Deferred libnvidia-tls.so.440.36
ELF f7b9c000-f7d83000 Dwarf libc.so.6
ELF f7d83000-f7da6000 Deferred libpthread.so.0
ELF f7da6000-f7f5a000 Dwarf libwine.so.1
ELF f7f5a000-f7fa2000 Deferred libesets_pac.so
ELF f7fa5000-f7fd0000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
00000008 FableLauncher.exe
00000009 0
0000000e services.exe
0000002b 0
00000025 0
00000022 0
0000001d 0
00000014 0
00000013 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000018 0
00000017 0
00000016 0
00000012 0
0000001b plugplay.exe
0000001f 0
0000001e 0
0000001c 0
00000020 winedevice.exe
0000002a 0
00000026 0
00000024 0
00000023 0
00000021 0
0000002c F3Secu.exe
00000043 0
00000042 -2
00000041 -1
00000040 0
0000003e 0
0000002d 0
0000002e explorer.exe
00000032 0
00000031 0
00000030 0
0000002f 0
00000044 (D) Z:\home\Noname\Fable3\drive_c\Fable III\Fable3.exe
00000063 0
0000005c 0
0000005b 0
0000005a 0
00000059 0
00000058 0
00000057 0 <==
00000056 0
00000055 0
00000054 0
00000053 0
00000052 0
00000051 0
00000050 0
0000004f 0
0000004e 0
0000004d 0
0000004c 0
0000004a 0
00000049 0
00000048 0
00000047 0
00000046 0
00000045 0
System information:
Wine build: wine-4.21
Platform: i386 (WOW64)
Version: Windows 7
Host system: Linux
Host version: 5.4.2-zen1-1-zen
wine: Read access denied for device L"\\??\\z:\\", FS volume label and serial are not available.
|